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Tag: Opinion

My delicious.com bookmarks for February 25th through March 5th

Going Rental

Apparently the movie studios are placing further restrictions on rentals in order to promote the purchase of shiny disc. Marco Arment says this won’t work because:

If I’m adding a movie to my Netflix queue, I’ve already decided not to buy the DVD. I’m adding it because it looks mildly interesting and I’d like to watch it sometime.

I take the opposite approach. I am unlikely to buy a movie unless I have previously rented it. Why would I buy it if I don’t know whether or not I like it?

A new CEO for Yahoo?

Rumour has it that Yahoo! are looking for a new CEO. Some people have been putting their name forward for the role, or at least offering suggestions for Carol Bartz’s successor. This post is in response to Joe Stumps list of ideas.

To be clear, I know that list is not completely serious. I know that he’s not really angling for the CEO role and I understand that many of the options would not be achievable even if they were the best thing for Yahoo! That’s not the point I’m trying to make.

Crash

It’s nearly four years old now, so I do expect the odd beach ball occasionally. When my MacBook is doing something hard or complex or just opening iTunes, it often shows its “I’m too busy to respond to you right now” indicator. But this time it was different. The beachball appeared and didn’t really go away again. Sure, it occasionally hid but as soon as I instructed the machine to do anything it would return.

Delicious Debrief (Part 5/5)

## The story so far

Last year Yahoo! announced, with no notice, a significant change that had far reaching consequences for all third party applications including my iPhone program, Yummy. This is the third in a series of posts that discusses how I dealt with it.

We’ve already talked about most of the work, starting with an overview, the announcement, the low level technical challenges and the implementation (technical and UI). All that remains it to launch it, and that’s what we’re going to talk about today.

Delicious Debrief (Part 4/5)

## The story so far

Last year Yahoo! announced, with no notice, a significant change that had far reaching consequences for all third party applications including my iPhone program, Yummy. This is the third in a series of posts that discusses how I dealt with it.

On Monday I gave an overview of the problem, Tuesday I looked at how those changes were announced and why they were tricky, and yesterday I looked at how I actually implemented those technical details.

Delicious Debrief (Part 3/5)

## The story so far

Last year Yahoo! announced, with no notice, a significant change that had far reaching consequences for all third party applications including my iPhone program, Yummy. This is the third in a series of posts that discusses how I dealt with it.

On Monday I gave an overview of the problem and yesterday I looked at how those changes were announced and why they were tricky. Today we’ll look at how I actually implemented those technical details — though not at the code level so don’t worry if you’re not a programmer!

Delicious Debrief (Part 2/5)

## The story so far

Last year Yahoo! announced, with no notice, a significant change that had far reaching consequences for all third party applications including my iPhone program, Yummy. This is the second in a series of posts that discusses how I dealt with it.

Yesterday I spoke at a high level about my iPhone application and some changes that Yahoo! made to their side of the system. Today I’d like to talk in a little more detail about how those changes were announced and why they were tricky.

Delicious Debrief (Part 1/5)

## Background

For the benefit of any new visitors, I develop an iPhone application called Yummy that connects to the Delicious.com “social bookmarking” website, allowing you to access and share your bookmarks using a far more usable interface than the native web or mobile optimised version of the site.

In the olden days — that is more than six months ago — to access Delicious all you had to do was enter a user name and password. As a developer it was very similar. Whenever you wanted to access something that required authorisation — adding a new bookmark for example — you had to supply the same credentials as you would on the web: a username and password. This, in web terminology, is called “basic authentication.”

Communication

“Do you ever change this type of trade?”

I was sat on the trading floor discussing a new feature that I was implementing with the person who would be using it the most.

“No, never.”

This was one detail of the change that would have far-reaching consequences in the code. A “no” would mean a few days of development, a “yes” would indicate several weeks.

“Are you absolutely sure? You don’t change it even once a month?”